public class MergeWaitingBlocksSystem extends RefSystem
System for handling mergewaitingblocks mechanics. Systems contain game logic that operates on entities with specific component types.
java.lang.Object > RefSystem > MergeWaitingBlocksSystem
Field Summary
chunkStore
final
ChunkStore
chunkStore
Field chunkStore.
chunk
final
WorldChunk
chunk
Field chunk.
x
final
int
x
Field x.
z
final
int
z
Field z.
blockChunk
final
BlockChunk
blockChunk
Field blockChunk.
Method Detail
onEntityAdded
public
void
onEntityAdded
(@Nonnull final Ref ref, @Nonnull final AddReason reason, @Nonnull final Store store, @Nonnull final CommandBuffer commandBuffer)
Method onEntityAdded.
- Parameters:
@Nonnull final Refref@Nonnull final AddReasonreason@Nonnull final Storestore@Nonnull final CommandBuffercommandBuffer
onEntityRemove
public
void
onEntityRemove
(@Nonnull final Ref ref, @Nonnull final RemoveReason reason, @Nonnull final Store store, @Nonnull final CommandBuffer commandBuffer)
Method onEntityRemove.
- Parameters:
@Nonnull final Refref@Nonnull final RemoveReasonreason@Nonnull final Storestore@Nonnull final CommandBuffercommandBuffer
mergeTickingBlocks
Method mergeTickingBlocks.
- Parameters:
@Nonnull final ChunkStorestorefinal intxfinal intz