public class RemovalSystem extends TickingSystem
System for handling removal mechanics. Systems contain game logic that operates on entities with specific component types.
java.lang.Object > TickingSystem > RemovalSystem
Field Summary
data
final
InstanceDataResource
data
Field data.
world
final
World
world
Field world.
config
final
InstanceWorldConfig
config
Field config.
removalConditions
final
RemovalCondition[]
removalConditions
Field removalConditions.