public class StartVoidEventInFragmentSystem extends DelayedSystem
System for handling startvoideventinfragment mechanics. Systems contain game logic that operates on entities with specific component types.
java.lang.Object > DelayedSystem > StartVoidEventInFragmentSystem
Field Summary
portalWorld
final
PortalWorld
portalWorld
Field portalWorld.
world
final
World
world
Field world.
voidEventConfig
final
VoidEventConfig
voidEventConfig
Field voidEventConfig.
timeLimitSeconds
final
int
timeLimitSeconds
Field timeLimitSeconds.
shouldStartAfter
final
int
shouldStartAfter
Field shouldStartAfter.
elapsedSeconds
final
int
elapsedSeconds
Field elapsedSeconds.
voidEventRef
final
Ref
voidEventRef
Field voidEventRef.
exists
final
boolean
exists
Field exists.
shouldExist
final
boolean
shouldExist
Field shouldExist.
holder
final
Holder
holder
Field holder.
spawnedEventRef
final
Ref
spawnedEventRef
Field spawnedEventRef.
Method Detail
StartVoidEventInFragmentSystem
public
public
StartVoidEventInFragmentSystem
()
Method StartVoidEventInFragmentSystem.
delayedTick
Method delayedTick.
- Parameters:
final floatdtfinal intsystemIndex@Nonnull final Storestore
VoidEvent
public
new
VoidEvent
()
Method VoidEvent.