final class VoidEventRefSystem extends RefSystem
System for handling voideventref mechanics. Systems contain game logic that operates on entities with specific component types.
java.lang.Object > RefSystem > VoidEventRefSystem
Field Summary
portalWorld
final
PortalWorld
portalWorld
Field portalWorld.
voidEventConfig
final
VoidEventConfig
voidEventConfig
Field voidEventConfig.
forcedMusic
final
String
forcedMusic
Field forcedMusic.
ambienceResource
final
AmbienceResource
ambienceResource
Field ambienceResource.
world
final
World
world
Field world.
voidEvent
final
VoidEvent
voidEvent
Field voidEvent.
activeStage
final
VoidEventStage
activeStage
Field activeStage.
Method Detail
onEntityAdded
public
void
onEntityAdded
(@Nonnull final Ref ref, @Nonnull final AddReason reason, @Nonnull final Store store, @Nonnull final CommandBuffer commandBuffer)
Method onEntityAdded.
- Parameters:
@Nonnull final Refref@Nonnull final AddReasonreason@Nonnull final Storestore@Nonnull final CommandBuffercommandBuffer
onEntityRemove
public
void
onEntityRemove
(@Nonnull final Ref ref, @Nonnull final RemoveReason reason, @Nonnull final Store store, @Nonnull final CommandBuffer commandBuffer)
Method onEntityRemove.
- Parameters:
@Nonnull final Refref@Nonnull final RemoveReasonreason@Nonnull final Storestore@Nonnull final CommandBuffercommandBuffer