DelayedEntitySystem

abstract class DelayedEntitySystem

System for handling delayedentity mechanics. Systems contain game logic that operates on entities with specific component types.

java.lang.Object > DelayedEntitySystem

Field Summary

data2

final Data data2

Field data2.

data

final Data data

Field data.

fullDt

final float fullDt

Field fullDt.

dt

private float dt

Field dt.

Method Detail

DelayedEntitySystem

public public DelayedEntitySystem (final float intervalSec)

Method DelayedEntitySystem.

Parameters:
final float intervalSec

getResourceType

public Data> getResourceType ()

Method getResourceType.

getIntervalSec

public float getIntervalSec ()

Method getIntervalSec.

tick

public void tick (final float dt, final int systemIndex, @Nonnull final Store store)

Method tick.

Parameters:
final float dt
final int systemIndex
@Nonnull final Store store

clone

public Resource clone ()

Method clone.