public class ClientReady implements Packet
Class ClientReady. Provides clientready functionality for the Hytale server.
java.lang.Object > ClientReady
Field Summary
readyForChunks
public
boolean
readyForChunks
Field readyForChunks.
readyForGameplay
public
boolean
readyForGameplay
Field readyForGameplay.
obj
final
ClientReady
obj
Field obj.
copy
final
ClientReady
copy
Field copy.
Method Detail
getId
public
int
getId
()
Method getId.
ClientReady
public
public
ClientReady
()
Method ClientReady.
deserialize
Method deserialize.
- Parameters:
@Nonnull final ByteBufbuffinal intoffset
computeBytesConsumed
static
int
computeBytesConsumed
(@Nonnull final ByteBuf buf, final int offset)
Method computeBytesConsumed.
- Parameters:
@Nonnull final ByteBufbuffinal intoffset
serialize
public
void
serialize
(@Nonnull final ByteBuf buf)
Method serialize.
- Parameters:
@Nonnull final ByteBufbuf
computeSize
public
int
computeSize
()
Method computeSize.
validateStructure
Method validateStructure.
- Parameters:
@Nonnull final ByteBufbufferfinal intoffset
equals
public
boolean
equals
(final Object obj)
Method equals.
- Parameters:
final Objectobj
hashCode
public
int
hashCode
()
Method hashCode.