PlaySoundEvent3D

public class PlaySoundEvent3D implements Packet

Class PlaySoundEvent3D. Provides playsoundevent3d functionality for the Hytale server.

java.lang.Object > PlaySoundEvent3D

Field Summary

soundEventIndex

public int soundEventIndex

Field soundEventIndex.

category

public SoundCategory category

Field category.

position

public Position position

Field position.

volumeModifier

public float volumeModifier

Field volumeModifier.

pitchModifier

public float pitchModifier

Field pitchModifier.

obj

final PlaySoundEvent3D obj

Field obj.

nullBits

final byte nullBits

Field nullBits.

copy

final PlaySoundEvent3D copy

Field copy.

Method Detail

getId

public int getId ()

Method getId.

PlaySoundEvent3D

public public PlaySoundEvent3D ()

Method PlaySoundEvent3D.

deserialize

static PlaySoundEvent3D deserialize (@Nonnull final ByteBuf buf, final int offset)

Method deserialize.

Parameters:
@Nonnull final ByteBuf buf
final int offset

computeBytesConsumed

static int computeBytesConsumed (@Nonnull final ByteBuf buf, final int offset)

Method computeBytesConsumed.

Parameters:
@Nonnull final ByteBuf buf
final int offset

serialize

public void serialize (@Nonnull final ByteBuf buf)

Method serialize.

Parameters:
@Nonnull final ByteBuf buf

computeSize

public int computeSize ()

Method computeSize.

validateStructure

static ValidationResult validateStructure (@Nonnull final ByteBuf buffer, final int offset)

Method validateStructure.

Parameters:
@Nonnull final ByteBuf buffer
final int offset

clone

public PlaySoundEvent3D clone ()

Method clone.

equals

public boolean equals (final Object obj)

Method equals.

Parameters:
final Object obj

hashCode

public int hashCode ()

Method hashCode.