public class DamageDataSetupSystem extends HolderSystem
System for handling damagedatasetup mechanics. Systems contain game logic that operates on entities with specific component types.
java.lang.Object > HolderSystem > DamageDataSetupSystem
Field Summary
No fields documented.
Method Detail
DamageDataSetupSystem
Method DamageDataSetupSystem.
- Parameters:
@Nonnull final ComponentTypedamageDataComponentType
onEntityAdd
public
void
onEntityAdd
(@Nonnull final Holder holder, @Nonnull final AddReason reason, @Nonnull final Store store)
Method onEntityAdd.
- Parameters:
@Nonnull final Holderholder@Nonnull final AddReasonreason@Nonnull final Storestore
onEntityRemoved
public
void
onEntityRemoved
(@Nonnull final Holder holder, @Nonnull final RemoveReason reason, @Nonnull final Store store)
Method onEntityRemoved.
- Parameters:
@Nonnull final Holderholder@Nonnull final RemoveReasonreason@Nonnull final Storestore