public class RespawnSystems
Class RespawnSystems. Provides respawnsystems functionality for the Hytale server.
java.lang.Object > RespawnSystems
Field Summary
entityStatMapComponent
final
EntityStatMap
entityStatMapComponent
Field entityStatMapComponent.
value
final
EntityStatValue
value
Field value.
playerComponent
final
Player
playerComponent
Field playerComponent.
effectControllerComponent
final
EffectControllerComponent
effectControllerComponent
Field effectControllerComponent.
interactionManagerComponent
final
InteractionManager
interactionManagerComponent
Field interactionManagerComponent.
world
final
World
world
Field world.
respawnController
final
RespawnController
respawnController
Field respawnController.
Method Detail
componentType
public
DeathComponent>
componentType
()
Method componentType.
onComponentAdded
public
void
onComponentAdded
(@Nonnull final Ref ref, @Nonnull final DeathComponent component, @Nonnull final Store store, @Nonnull final CommandBuffer commandBuffer)
Method onComponentAdded.
- Parameters:
@Nonnull final Refref@Nonnull final DeathComponentcomponent@Nonnull final Storestore@Nonnull final CommandBuffercommandBuffer
onComponentSet
public
void
onComponentSet
(@Nonnull final Ref ref, final DeathComponent oldComponent, @Nonnull final DeathComponent newComponent, @Nonnull final Store store, @Nonnull final CommandBuffer commandBuffer)
Method onComponentSet.
- Parameters:
@Nonnull final Refreffinal DeathComponentoldComponent@Nonnull final DeathComponentnewComponent@Nonnull final Storestore@Nonnull final CommandBuffercommandBuffer
onComponentRemoved
public
void
onComponentRemoved
(@Nonnull final Ref ref, @Nonnull final DeathComponent component, @Nonnull final Store store, @Nonnull final CommandBuffer commandBuffer)
Method onComponentRemoved.
- Parameters:
@Nonnull final Refref@Nonnull final DeathComponentcomponent@Nonnull final Storestore@Nonnull final CommandBuffercommandBuffer