public class PlayerSavingSystems
Class PlayerSavingSystems. Provides playersavingsystems functionality for the Hytale server.
java.lang.Object > PlayerSavingSystems
Field Summary
playerComponent
final
Player
playerComponent
Field playerComponent.
playerRefComponent
final
PlayerRef
playerRefComponent
Field playerRefComponent.
world
final
World
world
Field world.
saveDataResource
final
SaveDataResource
saveDataResource
Field saveDataResource.
data
final
SaveDataResource
data
Field data.
transformComponent
final
TransformComponent
transformComponent
Field transformComponent.
headRotationComponent
final
HeadRotation
headRotationComponent
Field headRotationComponent.
position
final
Vector3d
position
Field position.
rotation
final
Vector3f
rotation
Field rotation.
lastSavedPosition
final
Vector3d
lastSavedPosition
Field lastSavedPosition.
lastSavedRotation
final
Vector3f
lastSavedRotation
Field lastSavedRotation.
delay
private
float
delay
Field delay.
Method Detail
WorldRemovedSystem
Method WorldRemovedSystem.
- Parameters:
@Nonnull final ComponentTypeplayerComponentType
isParallel
public
boolean
isParallel
(final int archetypeChunkSize, final int taskCount)
Method isParallel.
- Parameters:
final intarchetypeChunkSizefinal inttaskCount
SaveDataResource
public
public
SaveDataResource
()
Method SaveDataResource.