HideEntitySystems

public class HideEntitySystems

Class HideEntitySystems. Provides hideentitysystems functionality for the Hytale server.

java.lang.Object > HideEntitySystems

Field Summary

entityViewerComponent

final EntityTrackerSystems.EntityViewer entityViewerComponent

Field entityViewerComponent.

playerSettingsComponent

final PlayerSettings playerSettingsComponent

Field playerSettingsComponent.

playerComponent

final Player playerComponent

Field playerComponent.

iterator

final Iterator> iterator

Field iterator.

ref

final Ref ref

Field ref.

entityViewer

final EntityTrackerSystems.EntityViewer entityViewer

Field entityViewer.

Method Detail

AdventurePlayerSystem

public public AdventurePlayerSystem ()

Method AdventurePlayerSystem.

SystemDependency

public new SystemDependency (Order.AFTER, EntityTrackerSystems.CollectVisible.class)

Method SystemDependency.

Parameters:
Order.AFTER Order.AFTER
EntityTrackerSystems.CollectVisible.class EntityTrackerSystems.CollectVisible.class

getGroup

public SystemGroup getGroup ()

Method getGroup.

getDependencies

public Set> getDependencies ()

Method getDependencies.

getQuery

public Query getQuery ()

Method getQuery.

isParallel

public boolean isParallel (final int archetypeChunkSize, final int taskCount)

Method isParallel.

Parameters:
final int archetypeChunkSize
final int taskCount

tick

public void tick (final float dt, final int index, @Nonnull final ArchetypeChunk archetypeChunk, @Nonnull final Store store, @Nonnull final CommandBuffer commandBuffer)

Method tick.

Parameters:
final float dt
final int index
@Nonnull final ArchetypeChunk archetypeChunk
@Nonnull final Store store
@Nonnull final CommandBuffer commandBuffer