public class TimePacketSystem extends DelayedSystem
System for handling timepacket mechanics. Systems contain game logic that operates on entities with specific component types.
java.lang.Object > DelayedSystem > TimePacketSystem
Field Summary
world
final
World
world
Field world.
worldTimeResource
final
WorldTimeResource
worldTimeResource
Field worldTimeResource.
Method Detail
TimePacketSystem
Method TimePacketSystem.
- Parameters:
@Nonnull final ResourceTypeworldTimeResourceType
delayedTick
Method delayedTick.
- Parameters:
final floatdtfinal intsystemIndex@Nonnull final Storestore