TimeSystem

public class TimeSystem extends TickingSystem

System for handling time mechanics. Systems contain game logic that operates on entities with specific component types.

java.lang.Object > TickingSystem > TimeSystem

Field Summary

nanos

final long nanos

Field nanos.

Method Detail

TimeSystem

public public TimeSystem (@Nonnull final ResourceType timeResourceType)

Method TimeSystem.

Parameters:
@Nonnull final ResourceType timeResourceType

tick

public void tick (final float dt, final int systemIndex, @Nonnull final Store store)

Method tick.

Parameters:
final float dt
final int systemIndex
@Nonnull final Store store