WorldConfigSaveSystem

public class WorldConfigSaveSystem extends DelayedSystem

System for handling worldconfigsave mechanics. Systems contain game logic that operates on entities with specific component types.

java.lang.Object > DelayedSystem > WorldConfigSaveSystem

Field Summary

world

final World world

Field world.

worldConfig

final WorldConfig worldConfig

Field worldConfig.

Method Detail

WorldConfigSaveSystem

public public WorldConfigSaveSystem ()

Method WorldConfigSaveSystem.

delayedTick

public void delayedTick (final float dt, final int systemIndex, @Nonnull final Store store)

Method delayedTick.

Parameters:
final float dt
final int systemIndex
@Nonnull final Store store

saveWorldConfigAndResources

static CompletableFuture saveWorldConfigAndResources (@Nonnull final World world)

Method saveWorldConfigAndResources.

Parameters:
@Nonnull final World world