RoleDebugDisplay

public class RoleDebugDisplay

Class RoleDebugDisplay. Provides roledebugdisplay functionality for the Hytale server.

java.lang.Object > RoleDebugDisplay

Field Summary

debugDisplayState

protected boolean debugDisplayState

Field debugDisplayState.

debugDisplayTime

protected boolean debugDisplayTime

Field debugDisplayTime.

debugDisplayFlock

protected boolean debugDisplayFlock

Field debugDisplayFlock.

debugDisplayAnim

protected boolean debugDisplayAnim

Field debugDisplayAnim.

debugDisplayLockedTarget

protected boolean debugDisplayLockedTarget

Field debugDisplayLockedTarget.

debugDisplayLightLevel

protected boolean debugDisplayLightLevel

Field debugDisplayLightLevel.

debugDisplayFreeSlots

protected boolean debugDisplayFreeSlots

Field debugDisplayFreeSlots.

debugDisplayCustom

protected boolean debugDisplayCustom

Field debugDisplayCustom.

debugDisplayPathFinder

protected boolean debugDisplayPathFinder

Field debugDisplayPathFinder.

debugDisplayHP

protected boolean debugDisplayHP

Field debugDisplayHP.

debugDisplayStamina

protected boolean debugDisplayStamina

Field debugDisplayStamina.

debugDisplaySpeed

protected boolean debugDisplaySpeed

Field debugDisplaySpeed.

debugDisplayInternalId

protected boolean debugDisplayInternalId

Field debugDisplayInternalId.

debugDisplayName

protected boolean debugDisplayName

Field debugDisplayName.

debugDisplay

protected StringBuilder debugDisplay

Field debugDisplay.

npcComponent

final NPCEntity npcComponent

Field npcComponent.

flockMembershipComponent

final FlockMembership flockMembershipComponent

Field flockMembershipComponent.

worldTimeResource

final WorldTimeResource worldTimeResource

Field worldTimeResource.

dayProgress

final double dayProgress

Field dayProgress.

activeAnimationComponent

final ActiveAnimationComponent activeAnimationComponent

Field activeAnimationComponent.

activeAnimations

final String[] activeAnimations

Field activeAnimations.

movementStates

final MovementStates movementStates

Field movementStates.

markedEntitySupport

final MarkedEntitySupport markedEntitySupport

Field markedEntitySupport.

slotName

final String slotName

Field slotName.

targetRef

final Ref targetRef

Field targetRef.

targetPlayerRefComponent

final PlayerRef targetPlayerRefComponent

Field targetPlayerRefComponent.

targetNpcComponent

final NPCEntity targetNpcComponent

Field targetNpcComponent.

transformComponent

final TransformComponent transformComponent

Field transformComponent.

chunkRef

final Ref chunkRef

Field chunkRef.

world

final World world

Field world.

chunkStore

final Store chunkStore

Field chunkStore.

blockChunkComponent

final BlockChunk blockChunkComponent

Field blockChunkComponent.

position

final Vector3d position

Field position.

x

final int x

Field x.

y

final int y

Field y.

z

final int z

Field z.

sunlightFactor

final double sunlightFactor

Field sunlightFactor.

displayPathfinderString

final String displayPathfinderString

Field displayPathfinderString.

customString

final String customString

Field customString.

inventory

final Inventory inventory

Field inventory.

hotbarFreeSlots

final int hotbarFreeSlots

Field hotbarFreeSlots.

inventoryFreeSlots

final int inventoryFreeSlots

Field inventoryFreeSlots.

entityStatsComponent

final EntityStatMap entityStatsComponent

Field entityStatsComponent.

healthValue

final EntityStatValue healthValue

Field healthValue.

staminaValue

final EntityStatValue staminaValue

Field staminaValue.

velocityComponent

final Velocity velocityComponent

Field velocityComponent.

nameplateComponent

final Nameplate nameplateComponent

Field nameplateComponent.

ref

final Ref ref

Field ref.

Method Detail

RoleDebugDisplay

public private RoleDebugDisplay ()

Method RoleDebugDisplay.

display

public void display (@Nonnull final Role role, final int index, @Nonnull final ArchetypeChunk archetypeChunk, @Nonnull final CommandBuffer commandBuffer)

Method display.

Parameters:
@Nonnull final Role role
final int index
@Nonnull final ArchetypeChunk archetypeChunk
@Nonnull final CommandBuffer commandBuffer

if

public else if (targetNpcComponent != null)

Method if.

Parameters:
targetNpcComponent != null

Nameplate

public new Nameplate (this.debugDisplay.toString()

Method Nameplate.

Parameters:
this.debugDisplay.toString( this.debugDisplay.toString(

create

static RoleDebugDisplay create (@Nonnull final EnumSet debugFlags)

Method create.

Parameters:
@Nonnull final EnumSet debugFlags