abstract class SteppableTickingSystem extends EntityTickingSystem
System for handling steppableticking mechanics. Systems contain game logic that operates on entities with specific component types.
java.lang.Object > EntityTickingSystem > SteppableTickingSystem
Field Summary
world
final
World
world
Field world.
frozenComponent
final
Frozen
frozenComponent
Field frozenComponent.
stepComponent
final
StepComponent
stepComponent
Field stepComponent.
Method Detail
SteppableTickingSystem
public
public
SteppableTickingSystem
()
Method SteppableTickingSystem.
tick
public
void
tick
(final float dt, final int index, @Nonnull final ArchetypeChunk archetypeChunk, @Nonnull final Store store, @Nonnull final CommandBuffer commandBuffer)
Method tick.
- Parameters:
final floatdtfinal intindex@Nonnull final ArchetypeChunkarchetypeChunk@Nonnull final Storestore@Nonnull final CommandBuffercommandBuffer